- TransProg is an individual-based simulation engine which aims to
use modern general purpose multicore and multiprocessor computers
to their fullest potential.
- It is dedicated to interactive simulations of highly dynamic
multiagent systems where entities can move, change, appear,
disappear and interact with each other and the user at any time.
- Experiments with various computers, operating systems and
compilers yield very satisfying results in terms of performance
and scalability relating to the number of CPUs used.
- A dynamic load-balancing mechanism, taking into account the
applicative affinity between entities ensures good data locality
within cache memories.
- The following article describes the design of this library:
Fabrice HARROUET,
"Designing a Multicore and Multiprocessor Individual-Based Simulation Engine",
IEEE Micro, vol. 32, no. 1, pp. 54-65, Jan./Feb. 2012
doi: 10.1109/MM.2011.80
url: http://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=5989785&isnumber=6144277
- The source code will be released under the
GNU LGPL
license as soon as the definitive version the previous article
is published.
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