I used to like to think about how best to build online persistent multi-user
games. This was the topic of my PhD
thesis which I defended as a member of the PPS lab,
Paris 7 - Denis Diderot University (supervised by Emmanuel Chailloux).
R&D engineer (in training), Renault SA (embedded software)
I have studied Mathematics as an undergrad, then went on to study
Logic, both from the Philosophical and Mathematical point of views. I
studied programming languages design with Emmanuel Chailloux (type
systems for CAML-like languages), then trained as a Software Engineer,
in embedded software for Renault SA. After some time in the computer games industry I did a PhD in Computer Science.
Licence (BSc) in Mathematics,
Université de Bretagne Occidentale