Linear Logic for Non-Linear
Storytelling. In Proceedings of the 19th European Conference on Artificial Intelligence, Lisbon, Portugal, August 2010.
(ECAI 2010). Anne-Gwenn Bosser, Marc Cavazza,
Introducing Temporal Stable Models for Linear Dynamic Logic. In Proceedings of the 16th International Conference on Principles of Knowledge Representation and Reasoning, Oct 2018, Tempe, Arizona,
(KR 2018). Anne-Gwenn Bosser, Pedro Cabalar, Martin Dieguez and Torsten Schaub. (authors in alphabetical order)
Co-constructing Subjective Narratives for Understanding Interactive Simulation Sessions. In Proceedings of the Joint INT - WICED Workshop, Oct 2018, Edmonton, Canada.
Anne-Gwenn Bosser, Martin Dieguez, Ariane Bitoun, and Francois Legras.
Towards Narrative-Driven Atmosphere for Virtual Classroom. To Appear. Extended Abstract, in Proceedings of the 38th ACM CHI conference (Late Breaking Work Track). May 2019, Glasgow.
Jean-Luc Lugrin, Anne-Gwenn Bosser, Mathieu Chollet, Marc Erich Latoshik, Birgit Lugrin and Yann Glemarec.
Timing Interactive Narratives. To Appear. In Conference on Games (CoG) August 2019, London, UK.
Thomas Cabioch, Ronan Champagnat, Anne-Gwenn Bosser, Jean-Noel Chiganne and Martin Dieguez
I used to like to think about how best to build online persistent multi-user
games. This was the topic of my PhD
thesis which I defended as a member of the PPS lab,
Paris 7 - Denis Diderot University (supervised by Emmanuel Chailloux).
R&D engineer (in training), Renault SA (embedded software)
I have studied Mathematics as an undergrad, then went on to study
Logic, both from the Philosophical and Mathematical point of views. I
studied programming languages design with Emmanuel Chailloux (type
systems for CAML-like languages), then trained as a Software Engineer,
in embedded software for Renault SA. After some time in the computer games industry I did a PhD in Computer Science.
Licence (BSc) in Mathematics,
Université de Bretagne Occidentale