Cédric BUCHE



In progress

PhD Thesis Main Supervisor [] Cindy Even
Assessing the Believability of Virtual Players in Multiplayers Video Games
expected in january 2019.
mihai_80px [Co-supervised with A.G. Bosser]
[] Alexandre Manoury
Incremental learning of affordances through strategic and interactive learning algorithms
expected in october 2019.
alexandre_80px [Co-supervised with M. Nguyen]
[] Serawork Amsalu Wallelign
INCIDENT : An Intelligent System for Coffee Grading and Disease Identification
expected in december 2019.
serawork_80px [Co-supervised with T. Jemal]
[] François Lasson
Joined interests of generative models, detection anomalies and optimization for systems help with clinical decision suppport
expected in may 2020.
lasson_80px [Co-supervised with P. Redou]
[] Alban Delamarre
Interactive Virtual Training. A serious game to help early career teachers on classroom management.
expected in september 2020.
alban_80px [Co-supervised with C. Lisetti ]
[] Chedi Abdelkarim
Learning Classifier Systems Under Uncertainty
expected in june 2020.
lasson_80px [Co-supervised with L. Ben Said / L. Rejeb]


Postdoctoral fellow [] Mihai Polceanu
Machine learning for social robotics with socio-communicative skills.
2016-2019.
mihai_80px [Co-supervised with P. De Loor ]


Engineer [] Amelie Legeleux
RoboCup@Home.
2018.
amelie_80px

Completed

PhD Thesis Main Supervisor [] Yohann Cardin
L'analyse de l'activité comme préalable à la conception d'un environnement virtuel de formation. Le cas d'une formation à la gestion d'incendies en milieu urbain chez les sapeurs-pompiers.
2016.
mihai_80px [Co-supervised with C. Bossard ]
[] Julien Soler
ORION, A Generic Model for Data Mining: Application to Video Games.
2015.
mihai_80px [Co-supervised with L. Gaubert]
[] Mihai Polceanu (2K BotPrize 2012 and 2014 contest winner)
ORPHEUS: Reasoning and Prediction with Heterogeneous rEpresentations Using Simulation.
2015.
mihai_80px


PhD Thesis Co-Supervisor [] Frédéric Le Corre
CHRYSAOR : un système tutoriel intelligent pour les environnements virtuels d'apprentissage humain. Application à la formation au matériel de laboratoire en hémostase.
2013.
mihai_80px [Co-supervised with R. Querrec ]
[] Fabien Tencé
Probabilistic Behaviour Model and Imitation Learning Algorithm for Believable Characters in Video Games
2011.
mihai_80px [Co-supervised with P. De Loor ]


Master Thesis Supervisor [] Amelie Legeleux
Robot and machine learning. Application to the RoboCup@Home.
2018.
amelie_80px [Co-supervised with M. Polceanu / P. De Loor ]
[] Andreea Oana Petac
Robot localization by machine learning and vision algorithms. Application to the RoboCup Standard Platform League (SPL).
2017.
mihai_80px
[] Alban Delamarre
Interpretation of laboratory results and elaboration of a clinical diagnosis in blood coagulation domain.
2016.
mihai_80px
[] Guillaume Biannic
Illusion de sortie de corps en réalité virtuelle pour l'anorexie mentale
2015.
mihai_80px [Co-supervised with N. Le Bigot]
[] Cindy Even
Therapeutic game based on narrative generation techniques for Schizophrenia
2015.
mihai_80px [Co-supervised with A.G. Bosser]
[] Yohann Cardin
Analyse de l'activité décisionnelle de joueurs de football dans un environnement virtuel. Effets des changements de point de vue
2011.
mihai_80px [Co-supervised with C. Bossard]
[] Anne Jeannin-Girardon
Couplage de systèmes dynamiques pour l'émergence de comportement en environnement virtuel : application au rebond de balle
2011.
mihai_80px [Co-supervised with P. De Loor ]
[] Fabien Tencé
Modularité des comportements d'agents dans les moteurs de jeux videos
2008.
tence
[] Thanh Hai Trinh
Modèlisation des erreurs realisées par un apprenant humain en environnement virtuel de formation
2008.
mihai_80px
[] Ewen Creach'
Comportements adaptatifs d'entités autonomes par systèmes de classeurs hiérarchiques
2007.
mihai_80px
[] Grégory Faudet
Modèle d'interface dans les environnements virtuels de formation
2004.
mihai_80px [Co-supervised with R. Querrec ]