Cédric BUCHE



In progress

Postdoctoral fellow [] Nathan Daniel Beu
Human monitoring for HRI
2021-2022.
mihai_80px [Co-supervised with J.P. Diguet,
P. Rauffet and A. Ma-Wyatt ]


PhD [] Amelie Legeleux
Learning Intelligent Task Models for Cobot Programming
expected in march 2022.
legeleux_80px [Co-supervised with D. Duhaut]
[] Yann Glemarec
Combining an Atmosphere model and Narrative model for a Classroom Simulation
expected in june 2022.
YANN_80px [Co-supervised with AG Bosser]
[] Antoine Dizet
Machine Learning, application to robocup soccer
expected in feb 2023.
YANN_80px [Co-supervised with U. Visser ]
[] Natnael Argaw Wondimu
Interactive Audio-Visual Salient Event Identification system for Human-Robot Interaction
expected in feb 2023.
YANN_80px [Co-supervised with U. Visser ]
[] Yassine Habib
3D mapping
expected in sept 2023.
YAssine_80px [Co-supervised with P. Papadakis ]
[] Romain Cazorla
Factory 4.0 and vision
expected in sept 2023.
YANN_80px [Co-supervised with P. Papadakis ]
[] Cedric Le Bono
Vision and robotics
expected in sept 2023.
YANN_80px [Co-supervised with P. Papadakis ]
[] Maelic Neau
Interactive Robotic
expected in oct 2024.
YANN_80px [Co-supervised with AG Bosser and P Santos ]



Completed

Postdoctoral fellow [] Mihai Polceanu
Machine learning for social robotics with socio-communicative skills.
2016-2018.
mihai_80px [Co-supervised with P. De Loor ]


Engineer [] Amelie Legeleux
RoboCup@Home.
2018.
amelie_80px


PhD [] François Lasson
Joined interests of generative models, detection anomalies and optimization for systems help with clinical decision suppport
2020.
lasson_80px [Co-supervised with P. Redou]
[] Alban Delamarre
Interactive Virtual Training: Implementation for Early Career Teachers to Practice Classroom Behavior Management.
2020.
alban_80px [Co-supervised with C. Lisetti ]
[] Serawork Amsalu Wallelign
An Intelligent System for Coffee Grading and Disease Identification
2020.
serawork_80px [Co-supervised with T. Jemal and M. Polceanu]
[] Cindy Even
Proposal of a Protocol and a Computer Tool for Assessing the Believability of Virtual Players in Multiplayer Video Games.
2019.
mihai_80px [Co-supervised with A.G. Bosser]
[] Yohann Cardin
L'analyse de l'activité comme préalable à la conception d'un environnement virtuel de formation. Le cas d'une formation à la gestion d'incendies en milieu urbain chez les sapeurs-pompiers.
2016.
[Co-supervised with C. Bossard ]
[] Julien Soler
ORION, A Generic Model for Data Mining: Application to Video Games.
2015.
[Co-supervised with L. Gaubert]
[] Mihai Polceanu (2K BotPrize 2012 and 2014 contest winner)
ORPHEUS: Reasoning and Prediction with Heterogeneous rEpresentations Using Simulation.
2015.
mihai_80px
[] Frédéric Le Corre
CHRYSAOR : un système tutoriel intelligent pour les environnements virtuels d'apprentissage humain. Application à la formation au matériel de laboratoire en hémostase.
2013.
mihai_80px [Co-supervised with R. Querrec ]
[] Fabien Tencé
Probabilistic Behaviour Model and Imitation Learning Algorithm for Believable Characters in Video Games
2011.
mihai_80px [Co-supervised with P. De Loor ]


Master [] Maelic Neau
RoboCup@HOME
2021.
cedric_80px
[] Cedric Le Bono
Combining object detection and pose estimation to assert personal protective equipment are correctly worn.
2020.
cedric_80px [Co-supervised with P. Papadakis ]
[] Erwan Le Chevoir
3D body scan.
2020.
erwan_80px [Co-supervised with N. Le Bigot]
[] François Auger
Narration and machine learning.
2019.
auger_80px [Co-supervised with AG Bosser ]
[] Amelie Legeleux
Robot and machine learning. Application to the RoboCup@Home.
2018.
amelie_80px [Co-supervised with M. Polceanu / P. De Loor ]
[] Andreea Oana Petac
Robot localization by machine learning and vision algorithms. Application to the RoboCup Standard Platform League (SPL).
2017.
mihai_80px
[] Alban Delamarre
Interpretation of laboratory results and elaboration of a clinical diagnosis in blood coagulation domain.
2016.
mihai_80px
[] Guillaume Biannic
Illusion de sortie de corps en réalité virtuelle pour l'anorexie mentale
2015.
mihai_80px [Co-supervised with N. Le Bigot]
[] Cindy Even
Therapeutic game based on narrative generation techniques for Schizophrenia
2015.
mihai_80px [Co-supervised with A.G. Bosser]
[] Yohann Cardin
Analyse de l'activité décisionnelle de joueurs de football dans un environnement virtuel. Effets des changements de point de vue
2011.
[Co-supervised with C. Bossard]
[] Anne Jeannin-Girardon
Couplage de systèmes dynamiques pour l'émergence de comportement en environnement virtuel : application au rebond de balle
2011.
mihai_80px [Co-supervised with P. De Loor ]
[] Fabien Tencé
Modularité des comportements d'agents dans les moteurs de jeux videos
2008.
tence
[] Thanh Hai Trinh
Modèlisation des erreurs realisées par un apprenant humain en environnement virtuel de formation
2008.
mihai_80px
[] Ewen Creach'
Comportements adaptatifs d'entités autonomes par systèmes de classeurs hiérarchiques
2007.
[] Grégory Faudet
Modèle d'interface dans les environnements virtuels de formation
2004.
mihai_80px [Co-supervised with R. Querrec ]